I own Redshift, I own Cycles 4D and I occasionally rent Octane, each render has certain advantages but only Redshift can truly be considered a production renderer that can go toe to toe with the CPU renderers. And at the rate it’s being developed it will soon have feature parity with the likes of Maya and Houdini. The C4D integration is a little behind the curve compared to the more mature integrations but not by much. If they didn’t develop the product at the rate they do you could argue against the MSA like approach to yearly maintenance but $250 isn’t much to support such an excellent product. ![]() And they operate in a world where piracy can make the difference between having a business and going bust. Redshift is a rapidly developing product with a small team that had to devise a business model that manages for lifetime value from their customers. Unlike Octane, the Redshift team release service updates on average 3 times a month and if new critical bugs are found, it’s not unusual for them to update the package 3 times in a week. Studios most certainly operate with a range of DCC options. I know many C4D owners that also own Maya or Houdini (and in some cases both). ![]() You get every available DCC with a single license fee. In fairness to the Redshift developers they have picked a pricing model that’s the least evil given all variables.
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